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Bow Dancer

Character design for Mansi Hunter, a boss-battler mobile game in development at Two Headed Shark studio.
The brief called for a monster-hunting archer whose femininity and grace are her identity. Her signature weapon is a lute that unfolds into a bow, blending performer and predator into a single silhouette. The design had to read as elegant and acrobatic, someone who dances through combat rather than brute-forcing it.

The process started with rough body sketches exploring different proportions and costume archetypes, then moved into weapon ideation - seven lute-bow hybrid concepts pushing the shape language from ornate to aggressive before landing on the final design.
Two skin variants were developed with full front/back turnarounds, material callouts, and prop breakdowns.